Many exciting things happened around Paracosm Project last week, and the most significant among them are reflected in this fresh Paracosm Digest. Read here about our new partners, about the start of the Pre-Sale for Caer Sidi Denizens, about progressive gaming technologies on the Paracosm platform. Check out some new sketches for our upcoming Post Scriptum games.
The previous entry in this informative series is Paracosm Digest #8.
Gaming bundles on Caer Sidi Pre-Sale
Probably, the main news of the previous week is the start of Caer Sidi Pre-Sale for Denizens (gamers). And that’s a successful start indeed – most of the bundles were sold out just in few hours.
Caer Sidi Denizens are accounts of gamers on our platform – players become denizens of a particular game paracosm. For this, you should have access to this game, and some additional items will be quite helpful. To get such things, you can purchase special gaming bundles at Caer Sidi Pre-Sale. There are still some Gamer Bundles left – get more information in the post “Caer Sidi Pre-Sale – Last Chance to Join”.
CrossParacosmic VR Hub – partnership with Iridescent Studio
Last week, we announced a new partner of Paracosm Project. This time, it’s the development company Iridescent Studio. In cooperation with these professionals, we are going to release our own VR room. This will be a kind of portal to multiple game paracosms on the platform, a place for our community to gather together, to communicate, to choose new adventures.
We gave a bit more information in the article “A new partner of the Paracosm project – Iridescent Studio”.
We continue working on the functionality of the Paracosm platform and Caer Sidi service. Some bugs have been fixed, the page of the user’s profile has been prepared, the online cart has been improved. Also, a significant chunk of work was dedicated to preparations for the upcoming Caer Sidi Sale – its start is planned for the 1st of April. We will give additional information on this site, or you can regularly visit CaerSidi.net to explore the available opportunities.
Of course, our team prepares the final version of the service, and this includes payment possibilities and many connected aspects.
Post Scriptum games
It would be weird to build a gaming platform without games. To give our users the full experience on the Paracosm platform, we are preparing games from the world of Post Scriptum. Here are some of our achievements in this way:
Post Scriptum CTG
- The logic of token battles and various abilities of playing pieces have been improved;
- Visualizations of tokens abilities and the whole game process were in development;
- The matches became shorter in time;
- The User Interface got a better design;
- Our team worked on the game lobby, on the various aspects of the internal design;
- Some bugs have been fixed.
Post Scriptum MMORPG
- The team worked on the story of NPCs for in-game quests;
- Icons for three virtual fractions and the costume of Collector are in development.
Please, take a look at a few sketches from Post Scriptum Paracosm – they convey the internal atmosphere quite well.
Our platform and games, as well as products of 3rd-party developers will actively use progressive technologies – we invite you to read about them in the article “VR, AR, and Cross-Reality on the Paracosm Platform”.
All of our great milestones are also reflected on our social pages. Follow them to not miss anything interesting: