Paracosm platform and Caer Sidi service explained

Ecosystem of Paracosm Project is based on the Paracosm platform and Caer Sidi service. Various games and other software products are connected through Tangle.

Time after time, the world of gaming is shaken by some powerfully innovative products. Thus, games and genres catch the trendy wave and (almost) everyone becomes obsessed with them. Great products change the way we enjoy gaming.

Paracosm Project has some significantly innovative ideas in its core. We humbly believe in the scale of these innovations, in their potential to improve things in the game industry and culture.

It would be indiscreet to proclaim something innovative and do not give detailed explanations of that product. Our team has already explained many details of the Paracosm platform and Caer Sidi service – throughout many posts on our official site. This new article summarizes the information, giving it in a structured, holistic way.

  1. Paracosm platform

It’s a place for developers to share their games (paid and free-to-play) and for gamers to choose and start new adventures. On one hand, this is a traditional game store. On the other hand, some of its features are unique.

  1. Caer Sidi service

One of the distinguishing features of the Paracosm platform is the possibility to exchange virtual items between games. This becomes possible thanks to the Caer Sidi service. The system can convert items to Caer Sidi Credits for players to purchase something from another game. With direct cooperation of developers, assets exchange can proceed with no intermediation of credits (rather with background intermediation).

The web implementation of the Paracosm platform and Caer Sidi service is available on the site CaerSidi.net. We invite you to visit and check it out.

A web implementation of the Paracosm platform and Caer Sidi service is located on CaerSidi.net. Please, visit the site and check out the available possibilities.

Here are some distinguishing features specified:

  • The distributed registry of Tangle

To make the Caer Sidi magic possible, we power-up it with the technology of distributed registry. Information about assets origins, their owners, history, and value will be kept in Tangle. Thus the exchange becomes possible, and the overall security of this process reaches the highest level.

Games on Paracosm platform will write players data in Tangle. The very accounts can have access to the distributed registry, so their valuable information will be protected from fraud and backdated changes.

Reasons for choosing Tangle have been given in the article “Tangle-based products: an advantage over blockchain”.

  • Phygital objects

This is a powerful trend nowadays, and still it isn’t fully implemented on any platform. Some existing examples of physical objects that carry digital information are Amiibos by Nintendo and real-world toys for the game “Starlink: Battle for Atlas” by Ubisoft. Phygital objects of Paracosm Project will be connected to the DRT of Tangle, so the progress in the real world will be reflected in your virtual account. This will be a holistic system with possibilities for developers to release their own phygital assets and connect them to the Caer Sidi service. Our team does this with the playing pieces of Post Scriptum CTG.

  • Virtual and Augmented Reality

We pay special attention to game products with VR/AR features, giving them a priority for publishing on the Paracosm platform and being connected to the Caer Sidi service. Our Project is meant to wipe off boundaries between realities.

Games with VR/AR/XR features have a priority for publishing on the Paracosm platform and being connected to Caer Sidi service.

The Paracosm platform and Caer Sidi service make up a huge multi-dimensional ecosystem. Still, it would be blank and empty without ready products. We have some for our users:

  • Post Scriptum games

We create the gothic world (paracosm), named Post Scriptum, and develop two games on its basis. The collectible token game comes first. The role-playing game will be released later.

The paracosm has been described in the article “World of Post Scriptum”.

Here is a virtual location in the role-playing game Post Scriptum. The name of this place is Parma.
  • CrossParacosmic VR Hub

The legendary fortress Caer Sidi has its virtual implementation in the form of a VR room. Our users can have their unique avatars here, meet each other in the virtual space, and start new adventures by entering portals to various paracosms.

Please, check out the description of this product in the article “CrossParacosmic VR Hub: a place beyond time and space”.

The VR Hub of Paracosm Project allows meeting friends in the virtual space communicating with other Caer Sidi users, and starting new adventures in the connected game world.
  • Artificial Intelligence

Humanity works actively on the development of Artificial Intelligence. We are fascinated by the possibilities of this amazing technology and would like to direct it in a positive way.

AI will be added to the Caer Sidi service as independent users (not bots). This feature becomes possible thanks to the Qubic technology. We give additional information on this topic in the article “AI enters Caer Sidi. A new price for Paracosm Keys”.

One more thing is worth to emphasize here – we are open for cooperation with development companies. The first such partner is the indie-studio Wanted Games with the collectible token game Altar: the War of Gods. We create a community-driven and gamers-oriented ecosystem. For developers, we are giving ways to expand the internal functionality of their products and reach with them a bigger audience. For gamers, we would like to gather great, quality, and innovative content.

The first 3rd-party product on the Paracosm platform and Caer Sidi service is the collectible token game Altar, created by our partner, the indie-studio Wanted Games.

During a common web-conference with Ariwonto, our CEO Pavel Shlapak made a detailed presentation of Paracosm Project – please, check it out.
Guys, if you have any questions concerning Paracosm Project, feel free to ask them – for example, through these social pages:

1 Comment

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31.05.2019
Nice post! Thank you.

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